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VFX Graph – Toon Liquids – Vol. 1 – Dev Community

VFX Graph – Toon Liquids – Vol. 1 – Dev Community

Tsunami 26 May, 2025
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10 Procedurally Generated Liquid Particle Effects done entirely with Visual Effect Graph and Shader Graph.

For more details this asset from the Unity Asset Store: Click Here

VFX Graph – Toon Liquids – Vol 1 v1.0

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Description
10 Procedurally Generated Liquid Particle Effects done entirely with Visual Effect Graph and Shader Graph.

Part of the VFX Graph – Mega Pack – Vol. 1

This package includes:

-5 Liquid Loops (2 Bloods, 1 Water, 1 DarkOil and 1 Radioactive Waste)

-5 Liquid Bursts (2 Bloods, 1 Water, 1 DarkOil and 1 Radioactive Waste)

-Highly Customizable (change shader settings. rate, color, size, etc. in the inspector)

-Shaders (2 blood/liquid shaders)

-HDRP and URP only

-Limited Mobile support (high-end mobile devices only)

-Documentation

Originally made in URP, adapted to HDRP.

Visual Effect Graph from the Package Manager is required.

Contact me for any questions (check my profile here in the asset store for contacts).

More VFX Packages:

– Unique Toon Projectiles Vol.1

– Unique Projectiles Vol.1

– Unique Projectiles Vol.2

– Unique AoE Magic Abilities Vol.1

– Unique Lasers Vol.1

– Unique Explosions Vol.1

– VFX Graph Project – Thunderlord

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