Easily replace your GameObjects in your scene with new prefabs. Supports bulk replacement with a range of powerful replacement options to suit your needs.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Ultimate GameObject Replacer – Level Design Tool v1.0
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Description
Boost your Unity workflow with this powerful Editor tool! Effortlessly replace scene objects with prefabs—select, preview, and apply in moments.
How It Works:
Select objects to replace.
Pick your new prefab.
Preview the results.
Apply changes to the scene.
Key Features:
Auto Preview: Experiment with multiple prefabs to find the best match. Select your prefab from the Project Window and automatically preview the changes.
Super Intuitive: Clean UI, Easy to Use. Tooltips for every field.
Bulk Replacement: Replace multiple GameObjects with prefabs in one operation.
Powerful Options: Keep Name, Scale, Rotation, Static Flags, Parent, Layer, or Tag. Adjust replacement position with offsets.
Advanced Settings: Multiple rotation, scale, and offset modes.
Scene & Prefabs Objects: You can use both Scene Objects or Prefabs to replace your objects
Native Undo Support: Works with Unity’s native undo system if any mistake happens.
Live Transforms Preview: Preview transform changes live — scale, Rotation and Offset. Super intuitive to use.
Easy Select: Multiple ways to choose objects, including quick selection of all prefabs sharing the same asset reference.
Scale, Rotate, Move: Use Scene View Controls to easily adjust your replacements in batch mode.
Prefabs Supported: Replace objects directly in the prefab asset.
Randomization: Many options for randomizing scale, rotation and offset.
Works With 2D Applications: Provide features to keep the original order in layer.
Demo assets not included
This is an Editor-Only Tool
Technical details
Supports any render pipeline.
Editor Only Tool.




