Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Level Design
Tessera Pro – Dev Community

Tessera Pro – Dev Community

Tsunami 27 July, 2025
Sending
User Rating 3.67 (3 votes)

Generate 3d levels and buildings in a snap, using a Wave Function Collapse and a sophisticated configuration system.

For more details this asset from the Unity Asset Store: Click Here

Tessera Pro v6.3.1 (17 Jul 2024) (Latest version)

VIP Only

Tessera Pro v5.1.1

Download Now

“Sharing is caring”

Generate 3d levels and buildings in a snap, using a Wave Function Collapse and a sophisticated configuration system

Simply create a bunch of cube shaped tile prefabs, paint the tile faces to indicate how they connect, and let the generator automatically assemble them using the Wave Function Collapse algorithm. Advanced features give unparalleled control over the generation process.

Discord | Documentation | Forum

See full list of included demo samples

This is the Pro version of Tessera which includes extra features and full source code. You can try out Tessera first if you are unsure. Please read Upgrading to Pro if you are upgrading from the base version.

Basic Features

Fast WFC generator
Paint connectors between tiles (see video above)
Control the frequency of individual tile occurences
Generate in the editor or at runtime
Advanced Features

Use existing game objects and colliders as constraints to guide generation.
Use big tiles that occupy the space of multiple cubes.
Combination of color painting and color matching rules give tight control of connections while remaining managable for huge tilesets.
Configure multiple passes
Pro Only Features

Includes source
Even more constraints to control output behaviour
Outputs into tilemaps / meshes instead of instantiating every tile
Animate the generation process in realtime
Generate tiles on the surface of an irregular mesh.
Triangular and hexagonal tiles.
Lazily generate infinite output
Use both simple and overlapping WFC.

Powered by DeBroglie

Prev Article
Next Article

Related Articles

Concave Trigger & Collider Generator – Dev Community
Tsunami 17 April, 2026

Concave Trigger & Collider Generator – Dev Community

Assets Cache – Dev Community
Tsunami 13 October, 2024

Assets Cache – Dev Community

Town Generator | Construct Tool | Spawner – Dev Community
Tsunami 27 April, 2026

Town Generator | Construct Tool | Spawner – Dev Community

Umbra Boundary Builder – Dev Community
Tsunami 11 January, 2026

Umbra Boundary Builder – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • 2D Top Down RPG Sandbox Project – Free Download
  • Cyclops Giant Cute Series – Free Download
  • Greek Temple Pack – Free Download
  • Shatter Stone: Metal Ores Resource Pack – Free Download
  • Awesome Mask – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA