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Titan Rock Generator – Procedural – Dev Community

Titan Rock Generator – Procedural – Dev Community

Tsunami 5 October, 2024
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Create stylized rocks in just a few seconds. Tweak parameters and see the result in real-time. You can also use our custom-made rock materials to accomplish your desired look and feel.

For more detail this asset from the Unity Asset Store: Click Here

Titan Rock Generator – Procedural v1.2.1 (21 Sep 2024) (Latest version)

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Titan Rock Generator – Procedural v1.2.0

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Description
◼ Compatibility ◼

– Works in Unity 2019.4 and above

– Support Universal Render Pipeline (URP), High Definition Render Pipeline (HDRP) and Built-in Render Pipeline

Materials

The package includes seven base shaders and 19 pre-made rock variation materials (mossy rock, sandy rock, snowy rock, Crystal, etc.). You can modify shaders in Shader Graph.

Rock shaders use tri-planar projection instead of UV maps. So you can assign one material to all rocks in the scene, which helps reduce draw calls.

Future updates

Add different primary rock shapes and several rock gen algorithms to cover various rock types, including cliff rocks, seashore rocks, desert rocks, etc.
Add a new tool to paint rocks on the field and control them intuitively.

Manual: Link

Note: All the screenshots are captured in Unity 2021 HDRP. So it may look slightly different in other Unity versions in terms of lighting.

If you have any suggestions or ideas for updates or future releases, share your thoughts via email:

[email protected]
Technical details

Features

Stylized Rock Generator With Full Parameters Control And Randomize Feature.
Three rock shapes included: Cubic, Sharp shaped, Crystal.
Procedural Rock Triplanner Shaders Pack (Shader Graph Files Included).
Ability To Export Generated Rock Mesh (OBJ).

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