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Sound Shapes : Dynamic Audio Areas – Dev Community

Sound Shapes : Dynamic Audio Areas – Dev Community

Tsunami 30 October, 2025
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Easily create immersive, responsive Audio Areas with real-time editing, instant previews, and built-in occlusion—enhance soundscapes and speed up your workflow, no coding required!

Sound Shapes : Dynamic Audio Areas v1.3.1 (14 Aug 2025) (Latest version)

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Description
Sound Shapes is an intuitive Unity tool for effortlessly creating immersive audio environments directly in your scenes. Simply click in your scene to define dynamic audio zones using one of four flexible modes – allowing audio sources to track players along paths, within defined shapes, across mesh surfaces, or at custom emitter points. With one-click in-editor soundscape previewing and built-in audio occlusion, making immersive soundscapes is quick, easy, and fun!

???? Key Features:

???? Easy Dynamic Audio Tracking: AudioSources intelligently follow players along paths, within defined shapes, across mesh surfaces, or appear dynamically at emitter points.
???? Visual Zone Editing Quickly draw custom audio zones directly in the Unity Scene view, directly on Scene Geometry, no Colliders needed!
???? Built-in Audio Occlusion: With a single toggle, enhance your soundscape with realistic Audio Occlusion.
Dual Audio System: When Toggled, dynamically create duplicate Audio Sources when path can be heard from two sides at once.
???? Instant Soundscape Preview: Seamlessly preview and fine-tune your entire audio environment directly within the Unity Editor.
????️ Runtime Updates: Modify audio areas at runtime using programmer-friendly methods, with seamless, real-time updates.
⚡ Lightweight & Easy: Access all functionality from a single user-friendly component.
????️Try Demo Scene Here.

Hop on the TelePresent Games Discord Server for questions, updates, and community feedback!

Check out the Documentation here.

Note: This is an Audio Tool, and does not include graphical assets, such as the Synty Studios assets shown.

Technical details
✅ Full Source Code Included: Customize and extend to perfectly fit your project’s needs.

✅ Cross-render pipeline support: Supports all Render Pipelines.

✅ Unity 6 Support

Please note:

The system does not currently support tracking multiple players, for example in a multi-player context. Each Sound Shape can track one object at a time. Please contact me if you’d like to express interest in a multiplayer support update 🙂

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