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Simple Modular Dungeon – Dev Community

Simple Modular Dungeon – Dev Community

Tsunami 8 April, 2025
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This package includes a full setup to begin making dungeons with a low cost to CPU & GPU resources.

For more details this asset from the Unity Asset Store: Click Here

Simple Modular Dungeon v2.0

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Description
The modular package is relatively simple and texture and therefore fits well into many genres of games from RPG to dungeon crawlers.

The objects can snap together very well in increments of 4 unity unit to quickly build a simple dungeon map. The scale of objects also takes into account the unity scale where 1 unit is thought to represent 1 meter for scaling. Also, by using an empty container set to 2.95Y, you can set up multiple floors in a quick and convient way.

I included a particle system that instantiates fire with a light source attached to it, along with models which have the option of using a static flame instead. This allows for more variation to style in different games.

Technical details
As of V2.0, Many objects have had their tricounts optimized and now sit at around only 200-300 tri’s.

As of V2.0, Textures now follow a standard (2048×2048) resolution across the pack.

A majority of objects lie between: 200-800 polygons.

As of V2.0 there are: 67 unique meshes.

There is a total of: 78 Unique Prefabs

Are objects rigged?: No

UV Mapping?: Yes

Colliders?: Yes

LOD: No

Types of Materials & Maps: PBR

The materials contain the following 5 texture maps each:

Albedo
Metallic
Normal
Roughness
Emission

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