RLD is a scripting system that enables you to build runtime-level editors, modding tools, or any type of application/game that contains level design elements.
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This is a paid asset, but now you can download Runtime Level Design for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Runtime Level Design v2.3.4 (06 Dec 2024) (Latest version)
Runtime Level Design v2.3.3 (16 Nov 2024)
Runtime Level Design v2.3.3 (Latest version)
Runtime Level Design v2.3.1.6
(Tested with Unity version 2020.3.39f1)
Runtime Level Design v2.3.1.5
(Tested with Unity version 2020.3.23f1)
Runtime Level Design v2.3.1.4
(Tested with Unity version 2020.3.23f1)
Runtime Level Design v2.3
“If possible, please buy the package to support the developer”
Supported render pipelines:
-Standard;
-URP – ⚠ Note: ⚠ the scene gizmo is not available when using URP;
What is RLD?
RLD is a suite of well crafted level design tools that will enable you to build runtime level editors, modding tools, or any type of application/game that contains level design elements.
Note: This plugin serves as a kickstarter project and API for developers who want to build their own in-game level editors. It can not be used to build levels inside the Unity Editor. If you are looking for a level design plugin that works inside the Unity Editor, you can take a look at Octave3D-Level Design.
RLD works great with Runtime Spawner.
? Presentation (Dungeon, Nature & Spherical World)
Learn to build a dungeon environment:
? Let’s Build a Dungeon!
Feature/UI tutorials:
? Plugin Initialization
? Scene & Asset Preparation
? Prefab Libs & Runtime Prefab Picker
? Object-to-Object Snap
? Object Extrude Gizmo (Super Handy!)
? Surface Snapping (Intro)
? Surface Snapping (Spherical Surfaces)
? Surface Snapping (Per Layer Settings)
More videos can be found here.
Try the Demos:
? Dungeon
? Nature
? Spherical World
Note: RLD does not contain a save/load API. You might want to use a pack such as Easy Save – The Complete Save & Load Asset to implement saving and loading of scenes.
The models shown in videos in images are not included with the pack. They belong to:
Mana Station:
• Multistory Dungeons
NatureManufacture:
• Mountain Trees – Dynamic Nature
• Advanced Foliage Pack 2
• Advanced Rock Pack 2
Key Features:
• Unity Style Camera;
• Object Selection;
• Object Selection Restrictions;
• Extrude Gizmo;
• Object-to-Object Snapping;
• Surface Snapping
(snap & rotate/scale/offset with mouse);
• Selection Grid Snap;
• Selection Rotation (X/Y/Z)
(Via Keyboard with configurable steps);
• Duplicate Selected;
• Duplicate Layer Mask;
• Runtime Prefab Picker;
• Move Gizmo;
• Rotation Gizmo;
• Scale Gizmo;
• Box Scale Gizmo;
• Universal Gizmo (move/rotate/scale);
• Snapping for Gizmos;
• Vertex Snapping (Move Gizmo & Universal Gizmo);
• Gizmo Transform Pivots;
• Gizmo Transform Spaces;
• Gizmo Transformable Layers;
• Scene Gizmo;
• Gizmo Look & Feel Customization;
• Scene Grid;
• Hotkey Customization;
• Scene Icons (Lights and Particle Systems);
• Undo/Redo;
• Object Groups;
• Object Selection Events (API);
• Gizmo Events (API);
• Gizmo Hover Info (API);
• Gizmo Drag Info (API);
• Multiple Viewport Support (API);