PolyNav is a lightweight polygonal based 2D pathfinding solution using A*, that is made to be extremely easy to setup, simple and fun to use!
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but we’ll share PolyNav – 2D Pathfinding for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
PolyNav – 2D Pathfinding v1.7.8 (Latest version)
PolyNav – 2D Pathfinding v1.6.0
Poly|Nav is a lightweight polygonal based 2D pathfinding solution using A*, that is extremely easy to setup and use, made for your Unity’s new 2D system games!
• Define the walkable and obstacle area polygons with ease!
• Generate or update the navigation areas in runtime for procedural levels!
• Includes a complete steering agent component!
• Use an easy API to control your agents!
• Includes NodeCanvas tasks!
• Includes Playmaker actions!
PolyNav can be great for Adventure, Isometric, Side-Scrollers and Top Down 2D Games!
NEW: Composite Colliders Support
NEW: Multiple Navigation Maps
NEW: NodeCanvas Integration
NEW: Playmaker Integration
NEW: Simple Agent Avoidance
NEW: Agent offset from edges
PolyNav can be great for:
✔ Classic Adventures.
✔ RTS Games.
✔ Side-Scrollers.
✔ Top-Down Shooters.
✔ And many more!



