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Multiplayer Racing Template (Netcode, Lobby, Relay) – Dev Community

Multiplayer Racing Template (Netcode, Lobby, Relay) – Dev Community

Tsunami 22 March, 2026
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User Rating 3 (2 votes)

Multiplayer project template. Designed as a starter pack: recommended to import package into a new empty project. Contains 5 scenes, 3 cars, 3 weapons (machinegun, rocket launcher, mine launcher), 4 elements to pick up (missiles, mines, medkit and nitro refill).

Multiplayer Racing Template (Netcode, Lobby, Relay) v1.1.0

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Public game sessions
Private game sessions with code access
Ability to change server region
Auto updates of available regions. Once in 24 hours
3 weapons: Machinegun, Rocket Launcher, Mine Launcher
4 pick-up items: Nitro, Repair, Missiles, Mines
Player settings: car model, car color, player name
Car physics based on Unity WheelCollider
Network physics simulation: non-kinematic network cars
Car AI. Wild and fast!
Basic in-game rating
All settings stored on boot scene. Easy to adjust
Fully commented
Mobile ready

Requirements:

– Unity 6000.2.10f1 +

– Netcode for GameObjects 2.7.0

– Multiplayer Services 1.1.8

– Input System 1.14.2

Sound is not included.

Notes:

Unity Editor could be restarted after installing Input System. In this case you have to start importing package again. It will not continue import automatically.
Please restart Unity Editor after importing the package if UI is not responding.

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