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Mountain Temple (Japanese Temple, Ancient Temple, Temple Shrine, Feudal Japan) – Dev Community

Mountain Temple (Japanese Temple, Ancient Temple, Temple Shrine, Feudal Japan) – Dev Community

Tsunami 15 April, 2026
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A modular Japanese Shrine Environment featuring customizable materials, foliage, and detailed props. Build temples, villages, or stylized worlds with flexible, HDRP-URP ready assets.

Mountain Temple (Japanese Temple, Ancient Temple, Temple Shrine, Feudal Japan) v1.0

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Description
🏷️ UPGRADE OPTION: Get This Environment And 32 Others For A Heavily Discounted Price In Medieval & Fantasy Giga Bundle.

⛩️ Japanese Shrine Temple Environment – Feature Overview

This environment is not just a visual showcase but a complete toolkit for building your own Japanese-inspired settings, shrines, or even repurposing the assets for other genres and themes. The pack includes highly modular meshes, advanced materials, foliage collections, and prop sets designed for flexibility and performance in Unity Engine.

⛩️Features

– Saveable material instances for quick reuse Material Layering System
– Blend multiple surface effects such as edge wear, dirt, and damage
– Fully customizable layer parameters (tint, brightness, saturation, tiling)

– Blend materials in real-time for natural transitions Vertex Painting Support
– Apply dirt, moss, or weathering dynamically across assets

– Eliminates visible texture stretching on complex geometry Top-Down Projection Materials
– Perfect for roofs, stone paths, and large structures

– Ensures assets look realistic at all distances Micro and Macro Normal Details
– Adds fine surface detail for close-ups and broader variation for large surfaces

– Prefabs and components designed for efficient building Optimized Modular Construction
– Assets grouped for flexible assembly

🍃 Foliage Collection

Autumn Ginkgo and Maple trees with LODs
Ground vegetation: wild grass, dry reeds, and flowers
Ground scatter: fallen leaves, stones, moss patches
Procedural-friendly foliage materials for scalable scenes
Props & Decorative Assets

Shrine Lanterns (stone, mossy, weathered variants)
Guardian Statues (temple protectors with stylized detail)
Torii Gate Elements (modular ropes, bells, woodwork)
Roof & Beam Kits for highly detailed shrine construction
Stone Steps, Rocks, and Pathway Assets
Fence, ropes, and decorative shrine accessories
Environment Toolkit

The final environment you see in the screenshots is only one possible outcome. This pack is not limited to a single shrine setup:

Build Japanese temples, shrines, or peaceful village corners.
Repurpose the materials and props for fantasy RPG worlds, stylized Asian villages, or even post-apocalyptic shrines.
Modular design ensures freedom to assemble both small dioramas and large, open-world maps.
This makes the pack a versatile construction kit rather than just a fixed showcase environment.

⛩️Perfect For:

Game environments (RPG, fantasy, historical, or open-world)
Cinematics and cutscenes
Architectural visualization of traditional Japanese settings
Kitbashing into entirely new worlds beyond Japanese themes
Disclaimers

*Renders and showcase were recorded in HDRP project

*Product can be used in your commercial projects.

Technical details
Number of Meshes: 55

Number of Prefabs: 58

Collision: Yes,usually generated in Unity(Box and Mesh Collider).

Vertex Count: 28 (SM_Gingko_Leaf) – 391698 ( SM_Complete_Roof_01)

LODs: (Yes, up to 5)

Number of Materials: 43

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Number of Textures: 85

Texture Resolutions: (1024×1024, 2048×2048, 4096×4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Render Pipeline Disclaimer:

This package was created as HDRP. URP file included.If you want use URP, you can import it.

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