Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings – just add a component to your object and it will blend with the terrain beneath it.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download MicroSplat – Terrain Blending for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
MicroSplat – Terrain Blending v3.9.43 (Latest version)
MicroSplat – Terrain Blending v3.9.40
MicroSplat – Terrain Blending v3.9.22
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The Terrain Blending module for MicroSplat allows you to smoothly blend objects with the terrain
Once enabled, easily blend objects with the terrain. No need to use custom shaders, generate custom meshes, or fiddle with complex settings – just add a component to your object and it will blend with the terrain beneath it.
Control the width and blend contrast of each individual object, using linear of height based blending.
Compatible with most existing shaders and materials. No need to retexture your objects with custom shaders.
When the snow module is installed, you can use the Terrain Blending component to add snow to objects as well
Greatly enhanced with the triplanar model, allowing blending to look great on vertical surfaces
Requires the MicroSplat framework to be installed.




