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MicroSplat – HDRP for Unity 6 – Dev Community

MicroSplat – HDRP for Unity 6 – Dev Community

Tsunami 22 February, 2025
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User Rating 1 (1 vote)

Unity’s new Scriptable Render Pipeline (SRP) requires a full rewrite of all shaders for each version of each SRP. This module adds support for targeting the High Definition Render Pipeline shipping with Unity 6.

For more detail this asset from the Unity Asset Store: Click Here

MicroSplat – HDRP for Unity 6 v1.04 (Latest version)

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MicroSplat – HDRP for Unity 6 v1.02

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Adds support for Unity’s High Definition Render Pipeline (HDRP) in Unity 6.0

MicroSplat is the fastest and most feature rich terrain shader available, with over 500 five star reviews.

From flowing water and lava, to simple blending of objects with terrains, to anti-tiling features like Texture Clustering and Stochastic Sampling, MicroSplat does it all and does it faster.

Supports up to 32 PRB textures per terrain, unless using the 256 texture module.

Technical details

URP and HDRP compatible when appropriate MicroSplat URP or HDRP module is installed.
Supports:

Unity 6

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