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MapMagic World Generator – Dev Community

MapMagic World Generator – Dev Community

Tsunami 17 May, 2025
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User Rating 4.5 (2 votes)

A node based procedural and infinite game map generator. Each node on a graph represents a terrain or object generator: noise, voronoi, blend, curve, erosion, scatter, forest, etc.

For more details this asset from the Unity Asset Store: Click Here

MapMagic World Generator v1.10.10 (Latest version)

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MapMagic World Generator v1.10.8

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MapMagic World Generator v1.10.6

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MapMagic World Generator v1.10.4

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A node based procedural and infinite game map generator.

Demo | Wiki | Issues/Ideas | Forum | More

Each node on a graph represents a terrain or object generator: noise, voronoi, blend, curve, erosion, scatter, forest, etc. Once the nodes are connected the magic happens: a game map will be created without any human involvement.

No need for painstaking work sculpting and drawing vast terrains, placing thousands of objects, painting fields of grass: just give your orders to the plugin in the form of a node graph and it will create a map automagically!

Supports multiple biomes: forests, deserts, snowy plains, jungle and other terrain types from different graphs could be blended together.

Download Free Evaluation Version

Out of the box compatibility with:
– Voxeland 5
– CTS
– MegaSplat
– RTP
– uNature
And in pinned (non-dynamic) mode: with all of the assets using standard Unity terrains.

The asset comes with the full source code.

 

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