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MeshKit – Mesh Decimation, Separation, Combining and Editing Tools – Free Download

MeshKit – Mesh Decimation, Separation, Combining and Editing Tools – Free Download

Tsunami 13 January, 2025
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User Rating 3.8 (5 votes)

MeshKit offers powerful Texture Atlasing tools for both Mesh Renderers and Skinned Mesh Renderers. MeshKit can even handle most problematic UV issues with its unique “Untiler” tool.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download MeshKit – Mesh Decimation, Separation, Combining and Editing Tools for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

MeshKit – Mesh Decimation, Separation, Combining and Editing Tools v4.5.1 (Latest version)

VIP Only

MeshKit – Mesh Decimation Separation Combining and Editing Tools v3.0.1

(Tested with Unity version 2020.3.23f1)

Faster Download Download Now

MeshKit – Mesh Decimation, Separation, Combining and Editing Tools v2.1.1

Download Now

“If possible, please buy the package to support the developer”

Supports Unity 2017.x to 2020.x!

About MeshKit

MeshKit is an integrated plugin for editing and optimising meshes. MeshKit includes an in-depth asset management system which cleans your unused assets and helps protect your meshes from accidental deletion – a common scenario for combining meshes or using prefabs with a shared mesh across different scenes.

Mesh Kit offers some handy tools to Separate meshes as well as to flip, make them double-sided, or to dynamically rebuild them with or without tangents and normals on the fly – all without affecting the original mesh.

MeshKit also excels at combining 3D assets that were not even designed for games, offering a dedicated approach for dealing with Submeshes using powerful separation tools. This streamlines your game, significantly reduces draw calls and reduces overhead!

That’s not all, MeshKit includes a powerful decimator tool which can reduce the triangles of complex meshes as well as an Automatic LOD tool that can dynamically create a decimated LOD Group with a single click! As objects move away from the camera, their lower poly versions will be used which boosts performance!

MeshKit offers its mesh functionality via Editor Inspectors, Runtime Components and a fully accessible API.

MeshKit Features

– Reduce mesh triangles with a Powerful Decimator!
– One-click Auto LOD tool!
– Separate and combine Meshes!
– Combines meshes with over 64k vertices
– Set max number of vertices per object.
– Invert meshes.
– Make meshes double-sided.
– Strip unneeded vertices and extras from meshes.
– Remove / add tangents and normals.
– Recreate Lightmap UVs (Editor Only).
– MeshKit Editor Tools.
– Runtime components.
– Powerful and easy to use API.
– Compatible with Unity 2017.x, to 2020.x!
– In-depth asset management to delete unused assets and automatically handle organising the meshes of prefabs and local scene meshes.

MeshKit Links

> MeshKit PDF Manual
> MeshKit Unity Forum

 

Get paid unity asset for free
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