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Terrain
Mesh to Terrain – Free Download

Mesh to Terrain – Free Download

Tsunami 13 April, 2025
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User Rating 3.67 (3 votes)

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains. It can convert textures to Terrain Layers, generate terrain from several models and split the model into several terrains.

For more details this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download Mesh to Terrain for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Mesh to Terrain v2.5.3 (09 Apr 2025) (Latest version)

VIP Only

Mesh to Terrain v2.5.2 (09 Jan 2025)

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Mesh to Terrain v2.5.1 (12 Nov 2024)

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Mesh to Terrain v2.5

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Mesh to Terrain v2.4

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Mesh to Terrain v2.2

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Mesh to Terrain v2.1.6

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Mesh to Terrain v2.1.5

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Mesh to Terrain v2.1.4

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“If possible, please buy the package to support the developer”

Mesh to Terrain is a tool for easily and quickly converting a 3D terrain model created in 3ds Max, Terragen or any other editor to Unity Terrains.
Mesh to Terrain can convert textures to SplatPrototypes (Terrain Layers), generate terrain from several models and split the model into several terrains.

Features:
• Supports Unity v5.6 and higher
• Unlimited number of models and terrains to convert;
• Terrains are created in the same place where the meshes;
• Convert the textures of models to textures of terrain;
• Seamless result, when working with multiple terrains;
• Manually adding models or automatic detection of all models in the layer;
• No need to manually add the components of physics;
• Works with Relief Terrain Pack (optional);
• Built-in update system.

Other Infinity Code assets:
Huge Texture allows you to import and use textures larger than 8192x8192px.
Online Maps is a universal multi-platform mapping solution for your 2D, 3D, AR / VR and mobile applications and games.
Real World Terrain is a tool for automatically creating high-quality terrains, meshes, Gaia stamps and RAW files based on real-world data with global coverage.
Terrain Quality Manager is a tool for changing the resolution of Unity Terrain maps (Heightmap, Detailmap, Alphamap and Basemap) without losing data.
uContext is a toolkit that take your workflow in Unity Editor to a next level, simplifies working with content, adds new features to the editor, corrects and improves the editor’s built-in behaviors.
uPano is a universal solution for displaying dynamic and static panoramas, and creating virtual tours.

 

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