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RT Occlusion Culling : Dynamic Occlusion Culling – Free Download

RT Occlusion Culling : Dynamic Occlusion Culling – Free Download

Tsunami 6 May, 2026
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The final Dynamic Occlusion Culling Solution for Unity. Very easy to set up, no programming required. Easy interface to edit convex hull.

For more details about this asset: Click Here

This is a paid asset, but now you can download the “RT Occlusion Culling : Dynamic Occlusion Culling” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.

RT Occlusion Culling : Dynamic Occlusion Culling v1.6 (Latest version)

VIP Only

“If possible, please buy the package to support the developer”

The final Dynamic Occlusion Culling Solution for Unity.

– Very easy to set up, no programming required.
– Easy interface to edit convex hull
– [1.2] Stereoscopic rendering support (VR)
– [1.3] Baking LOD Mesh (Integrated UnityMeshSimplifier )

– [1.5] Setting windows (aka portal) on the occluder
– [1.6] Added the RTSimpleOccluder component (to import from a collider component)

Compare with PVS (Unity Occlusion Culling)
– Smaller memory usage (ignore, almost zero)
– No pre-computing time, no pre-computing data
– Dynamic Occluder (any translation, rotation, scaling)
– Dynamic Environment (show and hide)

– Geometric approach (NO GPU, NO Rasterization)
* Available for any platform, including iOS and Android

– Optimized for great performance
– Managing large-scale occludees by spatial partitioning algorithm
– Runtime combine mesh for batching optimization

* Compatible with Unity 5.3 and newer (2017, 2018, 2019)
* Full source code included.

Get paid unity asset for free
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