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LIQUA Volumetric Fluids – Dev Community

LIQUA Volumetric Fluids – Dev Community

Tsunami 25 June, 2025
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LIQUA Volumetric Fluids is a system to render fluids inside containers with various methods and covering various use cases. The system has a shader and full 3D simulation based fluids.

For more details this asset from the Unity Asset Store: Click Here

LIQUA Volumetric Fluids v1.5.2 (18 June 2025) (Latest version)

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LIQUA Volumetric Fluids v1.3

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Description
LIQUA Volumetric Fluids is a system to render fluids inside containers with various methods and covering various use cases. The system has shader based and full 3D simulation based fluids and works in URP pipeline.

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ARTnGAME OFFER: Upgrade to the Environment Building Bundle from LIQUA with a discount!

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IMPORTANT !!!: The LIQUA asset can be upgraded from Sky Master ULTIMATE at a lower price of $19 (versus $59). Make sure to buy Sky Master ULTIMATE first and then upgrade to LIQUA for maximum discount.

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This is the first Beta phase release of the system, a lot more aspects and features are going to be added in the future releases. For any feedback and questions please use my Discord channel for direct contact and the Forum Thread.

The system is mainly focused on desktop, mobile use is TBD and will be added to the features during the Beta, with details on which modes may be used on mobile. Also the system has not been tested in VR, consoles, Mac and WebGL.

ARTnGAME Website – Instagram – Facebook – Twitter – Discord – Youtube – Reddit
Technical details

LIQUA Volumetric Fluids Features:

– System with contained movable fluids with dynamics

– Foam and dynamic motion affecting refraction

– 3D fluid solver with fluid containment in bottle

– Real time emulated bottle Caustics

– Particle system and liquid interaction between containers

– Ice refractive shader

– Dynamic rain drops refractive shader with infinite close up detail

This is the first Beta phase release of the system, a lot more features and refinements are going to be added in the future releases, based also on user feedback. For any feedback and questions please use my Discord channel for direct contact or the ARTnGAME Email.

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