IrisFX allows you to add eye animations to your characters effortlessly, just add a shader and a eye texture and define a offset and scale.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download the “IrisFX – Procedural eye animation” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
IrisFX – Procedural eye animation v1.2
“If possible, please buy the package to support the developer”
Procedural eye animation made easy!
It’s easy!
IrisFX allows you to add eye animations to your characters effortlessly, just add a shader and a eye texture and define a offset and scale.
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How it works?
IrisFX renders the character eyes completly in the GPU, as a magic layer on top of your character textures, complete with vivid blinking animations and antialiased edges..
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It’s flexible!
-No eye geometry necessary (but if you have it, good, it’s supported too!)
-Change every aspect of the eyes (shadows, eye lid thickness and color, pupil size, etc)
-Can be integrated easily with any custom shader (instructions included)
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What’s included?
-PBR eye shader
-Toon/Anime eye shader
-Sample scene
Try the WebGL demo here: lunarlabs.pt/assetstore