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HDRP Terrain Tessellation Shader – Dev Community

HDRP Terrain Tessellation Shader – Dev Community

Tsunami 7 March, 2022
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For more detail this asset from the Unity Asset Store: Click Here

HDRP Terrain Tessellation Shader v1.0

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Tessellated Terrain Shader for HDRP

This is a tessellated terrain shader created with Amplify Shader Editor for HDRP

The performance is in maximum state compare to others because this shader is simple and has no complex computing. Just has below options:

– Normal map

– Normal power

– Displacement map

– Smoothness

– Specular color

The default tessellation algorithm is “Distance Based”. You can use other algorithms easily by opening the shader on Amplify Shader Editor

note: Grass and wind are not supported by unity terrain system for HDRP

Also you can update the shader using Amplify Shader Editor

4-Layer, 6-Layer and 8-Layer mode is supported. More layers has more performance cost

Watch the tutorial video 1

Watch the tutorial video 2

My other assets:

Lighting Tools

HDRP Lighting Box 2 : NextGen Lighting Solution

Universal Lighting Box 2

Lighting Box 2 Next-Gen Lighting Solution

Built-In Mobile Lighting Box

Realistic Car Lighting Sample

Mobile Water Sea

Tree Collection Pack

Interior Lighting Kit (VR-Mobile-Standalone)

Interior Lighting Template Vol.2

ArchViz Lighting Kit (Paris)

HD Glass Pack

Real ArchViz Sample

Mobile Color Grading

My other game templates / kits:

City Tower Defense

FPS Game Template 2022

Car Parking Kit 2.2

Real Drift Manager

Traffic Race : Crash Template

Truck Parking Kit

Traffic Ride Template

Bus Parking Kit 2

Car Parking Template 3

Off-Road Truck Template 2

Tree Collection Pack

2D Racing Game

– HDRP

– Grass and wind are not supported by unity terrain system for HDRP

– Shader created using Amplify Shader Editor
 

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