This is a paid asset, but now you can download HDRP Terrain Tessellation Shader for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
HDRP Terrain Tessellation Shader v1.0
“If possible, please buy the package to support the developer”
Tessellated Terrain Shader for HDRP
This is a tessellated terrain shader created with Amplify Shader Editor for HDRP
The performance is in maximum state compare to others because this shader is simple and has no complex computing. Just has below options:
– Normal map
– Normal power
– Displacement map
– Smoothness
– Specular color
The default tessellation algorithm is “Distance Based”. You can use other algorithms easily by opening the shader on Amplify Shader Editor
note: Grass and wind are not supported by unity terrain system for HDRP
Also you can update the shader using Amplify Shader Editor
4-Layer, 6-Layer and 8-Layer mode is supported. More layers has more performance cost
Watch the tutorial video 1
Watch the tutorial video 2
My other assets:
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Real Drift Manager
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Tree Collection Pack
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– HDRP
– Grass and wind are not supported by unity terrain system for HDRP
– Shader created using Amplify Shader Editor