This package contains hair, beards, and mustaches for the Human, Elf, and Half-Orc character packs from Infinity PBR. Includes dozens of models ready to be combined and expand the looks you can achive with the characters.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Hair, Beard, Mustache Pack 1 – Fantasy RPG” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Hair, Beard, Mustache Pack 1 – Fantasy RPG v4.3.2 (Latest version)
“If possible, please buy the package to support the developer”
Description
Dozens of hair, beard, and mustache add-ons for the Infinity PBR humans, elves, and half-orcs!
This package contains hair, beards, and mustaches for the Human, Elf, and Half-Orc character packs from Infinity PBR. Includes dozens of models ready to be combined and expand the looks you can achive with the characters.
* Note: As of July 15, 2022, there are known issues with some of the female hairs, the scalp poking through. This will be updated. We are releasing this now as users on the Discord are looking to use it now. Will be updated soon.
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Bundles – Get more and save
⭐ RPG Character Complete Bundle – 13 Pack Bundle
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INFINITY PBR – MY PHILOSOPHY
Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.
RENDER PIPELINES: BUILT-IN, URP, HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.
POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it’s free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.




