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Fantasy Warrior HUD – Synty INTERFACE – GUI – Dev Community

Fantasy Warrior HUD – Synty INTERFACE – GUI – Dev Community

Tsunami 5 February, 2026
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We’ve packed in a wide range of HUD components, including hearts bars, compasses and minimaps, companion portraits, dialogue selection, weapon wheels, action bars, magic and healing effects.

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Fantasy Warrior HUD – Synty INTERFACE – GUI v1.0.4 (Latest version)

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Fantasy Warrior HUD – Synty INTERFACE – GUI v1.0.0

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Synty® Studios presents: INTERFACE – Fantasy Warrior HUD

Hey, listen! Take up your sword and shield, pack fifteen wheels of cheese into your pouch and prepare to battle the evil forces of scaling your UI across multiple resolutions and device screen sizes!

We’ve packed in a wide range of HUD components, including hearts bars, compasses and minimaps, companion portraits, dialogue selection, weapon wheels, action bars, magic and healing effects. Each component is designed for maximum customization, whether you’re building an action RPG, a sprawling fantasy open world, or a souls-like survival adventure.

◼ Key Features ◼

178 prefabs (with animations!)
1,100+ sprites and icons
Customisable visual variants for components allows you to add your own style to your game’s HUD. Create hundreds of variations to fit your game’s specific needs!
Comprehensive range of input icons for multiple controller types including PC, Xbox, PlayStation, Nintendo Switch and Steam Deck.
Blends seamlessly with Synty’s expansive library of POLYGON assets.
Text and numeric buttons can be tinted, customised, and localised.

*The UI components in this pack are 2D and designed to work with Unity’s UGUI and 2D systems. The sprites can be used in any UI program. No 3D models are included.

◼ Complete Your World ◼

Icons featuring props and weapons in this HUD pack are rendered from items and weapons found in POLYGON Fantasy Kingdom, the perfect match to Fantasy Warrior HUD.

Technical details
Q: Does the pack work with TextMeshPro?

A: Yes! This pack is designed to work with TextMeshPro

Q: Are the UI elements 2D or 3D?

A: The UI elements are 2D renders allowing them to work easily with UGUI and other 2D UI systems

Q: What UI system do the prefabs use?

A: Our pack’s prefabs are built using UGUI – Unity’s recommended runtime UI system.

Q: Can I use the fonts in this pack for my game or project?

A: Yes, fonts included in this pack are Google Fonts called Grenze and Texturina. You can find more information in the pack documentation or can check out the Google Fonts FAQ here.

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