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Cyberpunk Night Club Environment – Dev Community

Cyberpunk Night Club Environment – Dev Community

Tsunami 29 June, 2025
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Cyberpunk Night Club Environment with 173 Unique Meshes.Including all showcased assets, high-quality assets.With a good level of detail and optimized for Gameready Projects.

Cyberpunk Night Club Environment v1.0

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Description
Cyberpunk Night Club Environment with 173 Unique Meshes.Including all showcased assets, high-quality assets.With a good level of detail and optimized for Gameready Projects.

Done by talented Environment Artist Abid Sultan with collaboration of Leartes Team.

Concept Art and Q&A done by Leartes Team.

Concept Arts / Creative Direction by Leartes Team. Environment made by talented Artist Abid Sultan and Lighting by Jeffy Zachariah.

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

Technical details
Features:

High Attention to Details
Unique Concepts of Assets
High – Quality Assets
Game – ready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 173

Collision: Yes

LODs: Yes up to 4 LODs

Number of Materials and Material Instances: 62

Number of Textures: 150

Number of Average Polys: 8k

Texture Resolutions: 1K, 2K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Bar, Bottles, Tables, AC Units, Chairs, Sitting Area, Seperators, Graiffiti Decals, Trash Misc., Cyberpunk Lights [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Ceilings [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms:

Windows: Yes

Mac: Yes

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import URP or Built-In package in your project.

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