This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
For more details about this asset: Click Here
This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
CombatGirls_SwordCharacterPack v1.1
“If possible, please buy the package to support the developer”
Description
Get attractive 3D models in the style of subculture anime for your Shooter and RPG games, plus professional animations designed to suit characters and weapons!!
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.
These animations can be used in any style of art.
It can be easily shared with all animations made up of humanoid rigs.
Get professional animation supports from biperworks.
[IMPORTANT] Version 1.3 Major Update Notice
Version 1.3 includes major changes to character faces, facial expression animations, SDF face shadows, and weapon alignment. Please review the update details carefully before proceeding.
To ensure a stable transition, existing customers are strongly advised to review and test the update in a new project first.
⚠️ PLEASE READ: Essential Update Guide for Version 1.3
**Update **
1.3
Added 7 common emotion and facial animations across all packages. 🔗Facial Video
Added facial expression BlendShapes to Face_01 through Face_06
Added the new Face_06 face type to all packages
Added a UTS-based SDF face shadow system
Added the SDF FaceShadowController for automatic face shadow control
Unity 6 supports URP only
Updated the minimum supported Unity version to Unity 2021.3.20f1
Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3
Updated the Unity 6 URP package so it can be run directly from the project
Fixed an issue where weapon bones were not properly aligned with the Hand Bone
Fixed inconsistent left-hand animation positions when holding rifle-type weapons
Standardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket
1.2.1
Fixed an issue where the Unity shader package was not being applied correctly.
The Unity 6 URP shader package has been fixed.
1.1 – Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video
1.0 – First Demo 🔗Video
!!CAUTION!! Requires Magica Cloth2
Added support for the Universal Render Pipeline (URP)!
Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.
3d model
Humanoid Bot(1) – weapon type mannequins created by biperworks.
Character FullBody(1)
Cloth Set(1) + color(5)
Squire Cloth Set(1)
Hair(1) + color(5)
face(6)
Weapon(1)
Animated + controller
Base type(17)
Idle
Take
Put
Walk
Run
Sprint
Attack1
Attack2
Attack3
Hit_L
Hit_R
Sturn
Evade
Die
Crouch_Idle
Crouch_Walk
Crouch_Jog
Special type(12)
Sp idle
Sp Skill 1
Sp Skill 2
Sp Skill 3
Quick Shift F
Quick Shift B
Quick Shift R
Quick Shift L
Sp Turn R
Sp Turn L
Sp Walk
Sp Jog
Emotion Type(7)
CBG_Angry
CBG_Disappointment
CBG_Greeting
CBG_Sad
CBG_Shy
CBG_Smile
CBG_Surprise




