Audio Toolkit is a complete, easy-to-use, and performance optimized framework to play and manage music and sound effects in Unity. Designed for and used in AAA game titles.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download Audio Toolkit for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Audio Toolkit v9.0
Audio Toolkit is a complete, easy-to-use, and performance optimized framework to play and manage music and sound effects in Unity. Designed for and used in AAA game titles.
Compatible with 2018/2019/2020
Video Tutorial
Features include:
* Set up complex sound and music behavior without any coding.
* Super-easy audio triggering in scripts: e.g. AudioController.Play(“MySoundID”);.
* Define audio assets in categories with volume adjustable at runtime.
* Specify alternative sounds using advanced selection modes.
* Audio object pools for optimized performance on all platforms including iOS, Android, VR, etc..
* Many audio parameters, such as: random pitch & volume, delay, looping, etc.
* Special functions for music including cross-fading and playlists.
* Gapless audio stitching with random variations.
* Overview and log windows to manage a large amount of audio.
* Bonus: Pooling class free to use for any purpose




