AR Camera Lite uses Back Camera & Motion Sensor (Gyroscope/Accelerometer) on the player’s mobile device to display 2D/3D objects as though they were in the real world. Fast, Markerless, Pseudo AR.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
AR Camera Lite: Gyroscope, Accelerometer, First Person Motion, Pseudo AR for FPS v6.0 (Latest version)
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Description
AR Camera Lite uses Back/Rear Camera & Motion Sensor (Gyroscope or Accelerometer) on the player’s mobile device to display 2D or 3D objects as though they were in the real world. AR Safety First.
Fast, Markerless, Pseudo Augmented Reality.
👉 Features
Bring the enchanting Power of Augmented Reality into your amazing Game or App:
Cross-platform Mobile AR Camera: iOS, Android.
Covering a Wide Range of Mobile Devices:
Such pseudo AR can work on low-budget smartphones.
No using of other AR Engines like AR Foundation (ARCore, ARKit), Vuforia…
Device Orientations: Portrait, Landscape.
Auto Selection of User Input using Sensor Camera:
Gyroscope, Accelerometer.
Gyroscope Mode: same AR like in the Pokemon GO game (AR mode, not AR+): 3DoF — it can track rotational motion but not translational.
Accelerometer Mode (horizontal rotation is limited): tilting the phone to the left or right rotates the camera around the Y-axis.
Instant Launch after granting the camera permission: no need to scan the environment, because there is no surface/plane detection.
Editor Testing.
Real-Time AR Shadows.
🍏 Package Contains
Demo Scene with Cubes.
Menu Scene with AR Safety Tutorial.
Menu Scene with Mode Selection: Gyro, Accelerometer, No Sensors, Default.
Permission Scene with Camera Permission Request using free Native Camera.
Loading Screen to switch scenes seamlessly.
Camera Feed on Background.
Sensor Camera.
✨ Limitations
Learn Limitations separately for Each Asset included in the package.
📚 Docs & Support
I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.
If you find a bug, or you can’t use the asset as you need, please first
get the support before leaving a review on the asset store.
I am here to help and to improve my assets for the best.
Response time can be up to 5 business days.
Technical details
Tested with Mobile Platforms:
iOS on iPhone 15.
Android on Samsung Galaxy A71.



