Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
VFX
Shaders
Advanced Dissolve – Dev Community

Advanced Dissolve – Dev Community

Tsunami 12 December, 2025
Sending
User Rating 4 (5 votes)

Advanced Dissolve effect can be easily integrated into shaders created using Shader Graph with user defined unlimited cutout variations. Color emission is visible to the Global Illumination system.

For more details this asset from the Unity Asset Store: Click Here

Advanced Dissolve v2025.4 (09 Dec 2025) (Latest version)

VIP Only

Advanced Dissolve v2025.3 (03 Jul 2025)

VIP Only

Advanced Dissolve v2025.1 (24 Feb 2025)

Faster Download Download Now

Advanced Dissolve v2024.2 (12 Dec 2024)

Faster Download Download Now

Advanced Dissolve v2024.1 (24 Nov 2024)

Faster Download Download Now

Advanced Dissolve v2023.3

Download Now

Advanced Dissolve v2023.1

Download Now

Advanced Dissolve v2022.5

Download Now

Advanced Dissolve v2022.3

(Tested with Unity version 2020.3.21f1)

Download Now

Advanced Dissolve v2021.8

Download Now

Advanced Dissolve v2021.4

Download Now

Advanced Dissolve v2021.1

Download Now

Advanced Dissolve v2020.5

Download Now

“Sharing is caring”

Core features:
• Dissolve using dynamic mask objects: Sphere, Box, Cylinder, Cone, Plane, Per-Axis (X,Y,Z). Simultaneously can be use 4 objects.
• Multiple texture blend for alpha cutout and edge noise control.
• UV, Triplanar and Screen-Space dissolve projection.
• Various edge color controllers, including simple color, gradient and ramp textures.
• Solid, Smooth and Noisy edges.
• Color emission is visible to Global Illumination system.
• Fully compatible with Unity post processing and image effects.
• Includes Standard, Physically Based, Legacy, One Directional Light, VertexLit, Unlit, Particle, Unity Nature, SpeedTree and TextMesh Pro shaders.
• Supported render pipelines: Standard, Lightweight and Universal.
• Includes experimental tool for integrating Advanced Dissolve effect into shaders created by ShaderGraph.

Shaders are Curved World compatible.

 

Prev Article
Next Article

Related Articles

Pixelation Fx – Dev Community
Tsunami 22 March, 2025

Pixelation Fx – Dev Community

Radial Blur | Radial Blur and Zoom Blur for Unity URP (2021) – Dev Community
Tsunami 11 June, 2024

Radial Blur | Radial Blur and Zoom Blur for Unity URP (2021) – Dev Community

Energy Shield & Force Field Effect v2 with Hit FX and Activation Animation – Dev Community
Tsunami 12 March, 2026

Energy Shield & Force Field Effect v2 with Hit FX and Activation Animation – Dev Community

Erebus – Ray Traced AO & Shadows (with SDFs) – Dev Community
Tsunami 20 November, 2024

Erebus – Ray Traced AO & Shadows (with SDFs) – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Dog Chaos – Complete Mobile Game Template – Dev Community
  • Legendary Caves & Dungeons – Dev Community
  • MIGHTY TRACKING – Dev Community
  • Enemy Shooter AI for Playmaker – Dev Community
  • Garage Props Collection HQ – Dev Community

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA