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CombatGirls_SwordShieldCharacterPack – Free Download

CombatGirls_SwordShieldCharacterPack – Free Download

Tsunami 10 August, 2026
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Get attractive 3D models in the style of subculture anime for your Shooter and RPG games, plus professional animations designed to suit characters and weapons!!

For more details about this asset: Click Here

This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.

CombatGirls_SwordShieldCharacterPack v1.1

VIP Only

“If possible, please buy the package to support the developer”

Description
This package is a character set series designed for various weapon types, offering essential animation sets tailored to specific combat scenarios, along with character models and costume sets.

These animations can be used in any style of art.

It can be easily shared with all animations made up of humanoid rigs.

Get professional animation supports from biperworks.

Version 1.3 includes major changes to character faces, facial expression animations, SDF face shadows, and weapon alignment. Please review the update details carefully before proceeding.

To ensure a stable transition, existing customers are strongly advised to review and test the update in a new project first.

**Update **

1.3

Added 7 common emotion and facial animations across all packages. 🔗Facial Video
Added facial expression BlendShapes to Face_01 through Face_06
Added the new Face_06 face type to all packages
Added a UTS-based SDF face shadow system
Added the SDF FaceShadowController for automatic face shadow control
Unity 6 supports URP only
Updated the minimum supported Unity version to Unity 2021.3.20f1
Recommended Unity versions: Unity 2021.3.20f1 to Unity 6.3
Updated the Unity 6 URP package so it can be run directly from the project
Fixed an issue where weapon bones were not properly aligned with the Hand Bone
Fixed inconsistent left-hand animation positions when holding rifle-type weapons
Standardized weapon axes and alignment so weapons of the same type can be replaced using a single weapon socket

1.2.1

Fixed an issue where the Unity shader package was not being applied correctly.
The Unity 6 URP shader package has been fixed.

1.1 – Added Biperworks Tools : CombatGirls Modular Script 🔗Tutorial Video

1.0 – First Demo 🔗Video

!!CAUTION!! Requires Magica Cloth2
Added support for the Universal Render Pipeline (URP)!
Please navigate to: Assets > CombatGirlsCharacterPack and run URP_Converter_CombatGirl.unitypackage to convert the materials and shaders for URP compatibility.

3d model

Humanoid Bot(1) – weapon type mannequins created by biperworks.

Character FullBody(1)

Cloth Set(1) + color(5)

Squire Cloth Set(1)

Hair(1) + color(5)

face(6)

Weapon(2) – Sword, Axe

Animated + controller

Base type(18)

Idle

Take

Put

Walk

Run

Sprint

Attack1

Attack2

Attack3

Attack4

Hit_L

Hit_R

Stun

Evade

Die

Crouch_Idle

Crouch_Walk

Crouch_Jog

Special type(12)

Sp idle

Sp Walk

Sp Run

Sp Skill 1

Sp Skill 2

Sp Skill 3

Sp Quick Shift F

Sp Quick Shift B

Sp Quick Shift R

Sp Quick Shift L

Sp Turn R

Sp Turn L

Emotion Type(7)

CBG_Angry

CBG_Disappointment

CBG_Greeting

CBG_Sad

CBG_Shy

CBG_Smile

CBG_Surprise

Technical details
Use shader – UTS2(Unity-Chan Toon Shader Ver2)

Rig – Humanoid

Mesh

Face 6

Body 1

Hair 1

Weapon 2

Cloth 1

Squire_Cloth 1

Poly count(Tris)

Character : 19914 Tris(Body, Face, Hair, Cloth(Top, Skirt, Pauldrons, Boots)

Cloth : 11345 Tris

Squire_Cloth : 6780 Tris

Weapon : Sword&Shield-1770 ,Axe&Shield-5122 Tris

Body+Face : 12030 Tris

Texture

2048

Texture Color variation

Cloth : *6

Hair : *6

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