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Sci-Fi Menus – Synty INTERFACE – GUI – Dev Community

Sci-Fi Menus – Synty INTERFACE – GUI – Dev Community

Tsunami 13 February, 2026
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User Rating 1.75 (4 votes)

Found within a glowing mid-poly pyramid in orbit around a dying star, our intrepid space explorers discovered alien artifacts such as menu screens, frames, buttons, popups…

Sci-Fi Menus – Synty INTERFACE – GUI v1.0.0 (Latest version)

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Description
Found within a glowing mid-poly pyramid in orbit around a dying star, our intrepid space explorers discovered alien artifacts such as menu screens, frames, buttons, popups and icons, as well as sprites made of unknown alloys which can be assembled into sci-fi crests.

This pack contains dozens of pre-built menu screens and pop-ups that can be easily customized to suit the needs of your project. It is intended to work alongside Synty’s library of INTERFACE packs including Sci-Fi Soldier HUD.

◼ Key Features ◼

Over 200 prefabs (with animations!)
850+ sprites and icons
Customisable visual variants for components allow you to add your own style to your game’s menus. Create hundreds of variations to fit your game’s specific needs!
Customisable crest components and sprites for creating game title lockups and menu panel imagery.
Comprehensive range of input icons for multiple controller types including PC, Xbox, PlayStation, Nintendo Switch and Steam Deck.
Blends seamlessly with Synty’s expansive library of sci-fi and space assets.
Text and numeric buttons can be tinted, customised and localised.
*The UI components in this pack are 2D and designed to work with Unity’s UGUI and 2D systems. The sprites can be used in any UI program. No 3D models are included.

◼ Complete Your Project ◼

Sci-Fi Menus is designed to complement Synty’s library of sci-fi and space themed asset packs including INTERFACE Sci-Fi Soldier HUD, POLYGON Sci-Fi Worlds, and Sidekick Modular Characters – Sci-Fi Soldiers.

◼ Interface Tutorials ◼

New to exploring UI? Head to the official Synty YouTube channel for INTERFACE tutorials.

Technical details
Q: Does the pack work with TextMeshPro?

A: Yes! This pack is designed to work with TextMeshPro

Q: Are the UI elements 2D or 3D?

A: The UI elements are 2D renders allowing them to work easily with UGUI and other 2D UI systems

Q: What UI system do the prefabs use?

A: Our pack’s prefabs are built using UGUI – Unity’s recommended runtime UI system.

Q: Can I use the fonts in this pack for my game or project?

A: Yes, fonts included in this pack are several Google Fonts – Bungee, Exo 2, Gugi, Quantico, WDXL Lubrifont and Zen Dots. You will be able to find more information in the pack documentation, and can check out the Google Fonts FAQ here.

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