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This is a paid asset, but now you can download Behavior Designer – Tactical Pack for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Behavior Designer – Tactical Pack v1.3.1
“If possible, please buy the package to support the developer”
Requires Behavior Designer (link)
Behavior Designer – Tactical Pack contains 13 different behaviour tree tasks focused on tactical situations using Unity’s NavMesh or the A* Pathfinding Project.
Attacking is unique to each game. The Tactical Pack uses interfaces so you can implement your own attack and damage logic that fits your game. In addition, the Tactical Pack can use Playmaker or the Third Person Controller to handle attacking and damage.
Each task is well commented and written in a generic and clean way making it very easy to integrate into your own project. This pack will continue to grow as we hear new task suggestions from the community.
The following tasks are included:
– Attack
– Charge
– Marching Fire
– Flank
– Ambush
– Shoot and Scoot
– Leapfrog
– Surround
– Defend
– Hold
– Retreat
– Request Reinforcements
– Reinforcements Response