Abandoned buildings in the middle of the old factory. The scene contains high detailed objects like modular elevations, bricks, pipes, pallets, trash bags and many more to build such a district.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Abandoned Factory Buildings – Day/Night Scene” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Abandoned Factory Buildings – Day/Night Scene v1.5
“If possible, please buy the package to support the developer”
Description
Walkthrough: https://youtu.be/mb4gEURu7aQ
12.2021
#UPDATE 2 – We have added new 80 variations to create more interiors. Fixes small bugs on the maps.
03.2024
#UPDATE 3 – We added Built-in and URP support. We can do that only by separate engine versions. HDRP is the version 2020.3.3f1. URP is 2020.3.39f1 and Built-in is 2020.3.48f1. If you try to add it to another version of the engine it will probably pull the latest one. If there will be any problems please let us know.
06.2025
#UPDATE 4 – We have added support for all RP in one project since Unity 6.
Most assets were built based on photogrammetry technique and properly optimized and hand-tweaked to work in real-time scenes on Unity. There were prepared two lighting setups day and night. Screens were made on HDRP version but it looks pretty similar on other render-pipelines.
It’s our first package here. Please let us know what you think. We will try to provide the necessary support if needed. And we hope in the future we will make more assets for Unity Asset Store 🙂
If you feel that we missed something in the description or you just want more information from the engine please just write to us at [email protected].
This pack includes 2x HDR skies from Greg Zaal by public domain license.
Technical details
Number of textures: 179 (Color, Normal for all assets and for some of them also Occlusion, Roughness, Metallic, Emissive). Roughness is generated from colour texture.
Texture dimensions:
4096 for larger objects
2048 most props
1024 small props
1024 terrain
Types of materials and texture maps (e.g., PBR): Global base materials with instances. Roughness is generated from albedo texture.
Number of Materials and Material Instances: 127
Polygon count of [WoodPallet_01_03]: 1994 triangles
Minimum polygon count: 4 triangles
Maximum polygon count: 11,711 triangles
Number of meshes/prefabs: 110+80 variations
Rigging: No
LOD information: Yes, Auto-generated




