Provides ability to load and save files in WebGL applications and games. Converting loaded files into Texture, Text, AudioClip*
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WebGL Native File Browser v2.2.0 (25 Dec 2024) (Latest version)
WebGL Native File Browser v2.1.0
“Sharing is caring”
Description
WebGL Native File Browser a tool for Unity which provides functionality for:
• Loading any files
• Saving any files
• Drag & Drop
• Converting loaded files into Texture, Text, AudioClip*
• Selection of single and multiple files
• Selection of folder
• Memory usage tracking with simple API to free used memory
Full source code Included!
DEMO
Note:
• Works in Editor
• Works with Unity Cloud Build.
• Supports most of the modern browsers (mobile browsers has experimental support and may be limited)
• Custom WebGL templates may be not supported by Post Process auto handler – check our videos to handle them manually.
Can work with (as addon):
• File Browser PRO
*Only WAV files are possible to convert to an Audio Clip
Technical details
Load any file
Save any file
Select multiple files
Select folder
Drag & Drop
Customizable web template




