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Monster Creature #2 – Bonus Files 1 – Dev Community

Monster Creature #2 – Bonus Files 1 – Dev Community

Tsunami 8 June, 2024
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Monster Creature 2 is a four-legged behemoth, with mesh morphing and multiple game-ready texture options.

For more detail this asset from the Unity Asset Store: Click Here

Monster Creature #2 – Bonus Files 1 v1.0

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“Sharing is caring”

This is a bonus file package for the Monster Creature #2.

Purchase this and get the main pack for free, or purchase the main pack, and get this for free.

Monster Creature 2 comes with 4 distinct body textures, all customizable with Substance Painter.

INFINITY PBR – MY PHILOSOPHY

Infinity PBR is the work of over a dozen artists each doing what they do best. I want to make the most versatile, highest quality assets for indie game devs, made the way I would want them to be for my own projects (actually, I do make them my own projects!). Each asset needs to be high quality, insanely customizable, and needs to feel real. Realistic animations and textures. There are some amazing assets on the store, and I believe that my packs are among the best.

CUSTOMIZABLE

Most packages include mesh morphing, and many will include music, sound effects, concept art, and more.

RENDER PIPELINES: BUILT-IN, URP, HDRP

Textures will work with legacy shaders (Unity 5 and beyond), and can be upgraded to URP and HDRP. Pack is shippted in Built-in.

POLYCOUNT & LODS

I suggest you use a tool like Mantis Online (google it, it’s free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.

Bonus Files:
⭐ Substance Painter files

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Check out more info & all of our models at InfinityPBR.com
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If you do purchase this package, thank you very much! Please leave a rating and review so others can find out what’s what about it! If you have any problems, requests or anything else, visit me at the forums.

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