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PuppetMaster – Dev Community

PuppetMaster – Dev Community

Tsunami 15 April, 2026
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User Rating 3.15 (27 votes)

Advanced active ragdoll physics complete with ragdoll creation and editing tools from the creator of Final IK.

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PuppetMaster v1.5 (11 Apr 2025) (Latest version)

VIP Only

PuppetMaster v1.4 (20 Jan 2025)

VIP Only

PuppetMaster v1.3

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Advanced active ragdoll physics complete with ragdoll creation and editing tools from the creator of Final IK.

Update 0.9:
– Added the Baker, a powerful new tool for baking PuppetMaster physics to Humanoid, Generic and Legacy animation clips.
– New highly optimized and easier to use prop system
– New optimized API for disconnecting body parts.
– Updated documentation
– Many bug fixes and stability improvements, see the Release Notes for the complete list.

PuppetMaster 0.9 is fully compatible with Final IK 1.9 and Unity 2017/2018/2019 versions.

What can I do with PuppetMaster?
– Animate ragdolls
– Create biped ragdolls with a single click
– Edit colliders and joint limits intuitively and visually in the Scene View.
– Create procedural behaviors for ragdoll characters.

Overview Video

Technical Overview?
PuppetMaster and ragdoll editing tools work with Humanoid, Generic and Legacy characters, ragdoll creation works with all biped character. There are no known limitations with mobile platforms.

PuppetMaster is fully compatible with Unity’s built-in IK tools, as well as Final-IK.

NB! If you have Final IK, import the Final IK demos from the “PuppetMaster/_Integration” folder.

How can I learn PuppetMaster?
Help, Community & Support Tickets
Tutorial Video Channel
User Manual
Script Reference
Publisher’s Website
[email protected]

NB! The most basic learning resource for each component can be found by clicking on the help button on the header of right-clicking on the header and clicking on the tutorial/manual links in the context menu.

What are your plans for the product?
Similar to Final IK, PM will go through a long beta period and enjoy continuous development for years to come. Development will be focused on ensuring the reliability of the product as well as creating new smart procedural behaviors for the Puppets.

Looking forward to working together,
Partel Lang – developer of PuppetMaster

 

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