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Dynamic Volumetric Fog – Dev Community

Dynamic Volumetric Fog – Dev Community

Tsunami 11 October, 2021
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For more detail this asset from the Unity Asset Store: Click Here

Dynamic Volumetric Fog v2.2 (Latest version)

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Complete realtime dynamic volumetric fog solution in unity3d.
Include three approach to render dynamic volumetric fog, from the modern AAA solution to the most compatible solution for low-level mobile platform.
1. Shadowmap ray-march based approach. Best visual quality that match AAA industry level, heavy performance impact for mobile platform.
2. Post process based volumetric fog, based on camera image effect. Good visual quality and lower performance impact.
3. Object based volumetric fog. It’s the traditional per-object fog. Great performance and should compatible with all kinds of platform.

Fog features include:
1. Volumetric visual fog.
2. Height and distance based fog.
4. Animated fog with customized noise.
5. Control fog speed, direction, color and density.

– Easy integrate into your own projects.
– Compatible with different unity version.
– Compatible with mobile platform.
– Compatible with any dx9, dx11 and openGL platform.
– Demo, document and full source code included.

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