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Mesh Profiler – Dev Community

Mesh Profiler – Dev Community

Tsunami 11 May, 2021
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Mesh Profiler v1.1 (Latest version)

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MeshProfiler is a performance evaluation tool that lists all the information about the active models in scene to help developers optimize the game.

It lists the details of the model files referenced by the scene in the form of a list, including the VertexCount, Triangles, Normals,Tangent, Colors, UVs,Memory,Readable, and so on.

The corresponding reference view is provided. By default sort by vertexCount, you can choose other sorting ways to sort, and provide filtering function for target filtering, through which you can check that the scene model contains redundant normal, uv and other information, so as to optimize the memory. At the same time, the following tools are provided:

(1) Export Excel table

(2) Location resource path

(3) Find missing Mesh objects in Scene.

(4) Normals, Tangents, read and write on / off tools.

 
 

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