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Prefab Brush+ – Dev Community

Prefab Brush+ – Dev Community

Tsunami 11 January, 2026
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Prefab Brush+ is a great tool for painting Foliage Details, AI, Trees, Rocks or Prefabs on any collider surface. It is perfect for painting large amounts of objects on terrain or other surfaces.

For more details this asset from the Unity Asset Store: Click Here

Prefab Brush+ v1.4.3 (Latest version)

VIP Only

Prefab Brush+ v1.3.15

VIP Only

Prefab Brush+ v1.3.13

VIP Only

Prefab Brush+ v1.3.11

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Prefab Brush+ v1.3.10

Download Now

Prefab Brush+ v1.3.8

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Feel free to contact [email protected] with support inquiries.
Documentation

The Prefab Brush+ is an easy-to-use tool which allows you to place Prefabs or GameObjects on collider surfaces in the scene view. Great for painting Foliage Details, AI, Trees, Rocks or what ever prefab you want to place.

Features:
– Save and Load Brush settings as scriptable objects
– Customizable brush sizes
– Match rotation to the surface normal
– Define random rotation and scale values to Objects
– Chose which layers and tags you want to brush on
– Brushed Objects can be parented to other objects using a range of methods (single, surface, closest, round robin)
– Can paint multiple prefabs at once
– Slope Filter, define a minimum and maximum angle to paint on

This tool is perfect for painting large amounts of objects on terrain or other surfaces.

Feel free to mail feature requests to [email protected]

 

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