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PolyNav – 2D Pathfinding – Dev Community

PolyNav – 2D Pathfinding – Dev Community

Tsunami 21 August, 2024
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PolyNav is a lightweight polygonal based 2D pathfinding solution using A*, that is made to be extremely easy to setup, simple and fun to use!

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but we’ll share PolyNav – 2D Pathfinding for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.[/v0lcano]

PolyNav – 2D Pathfinding v1.7.8 (Latest version)

VIP Only

PolyNav – 2D Pathfinding v1.6.0

Download Now

Poly|Nav is a lightweight polygonal based 2D pathfinding solution using A*, that is extremely easy to setup and use, made for your Unity’s new 2D system games!

• Define the walkable and obstacle area polygons with ease!
• Generate or update the navigation areas in runtime for procedural levels!
• Includes a complete steering agent component!
• Use an easy API to control your agents!
• Includes NodeCanvas tasks!
• Includes Playmaker actions!

PolyNav can be great for Adventure, Isometric, Side-Scrollers and Top Down 2D Games!

NEW: Composite Colliders Support
NEW: Multiple Navigation Maps
NEW: NodeCanvas Integration
NEW: Playmaker Integration
NEW: Simple Agent Avoidance
NEW: Agent offset from edges

PolyNav can be great for:
✔ Classic Adventures.
✔ RTS Games.
✔ Side-Scrollers.
✔ Top-Down Shooters.
✔ And many more!

 

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