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Zombie Girl B – Free Download

Zombie Girl B – Free Download

Tsunami 12 March, 2025
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Zombie Girl Model with Glowing Eyes and Expression Blendshapes. 4k texture resolution. 1k texture for the Emissive Color of the glowing eyes. Two Body Materials and Two Hair Materials.

For more details about this asset: Click Here

This is a paid asset, but now you can download the “Zombie Girl B” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Zombie Girl B v1.0

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Description
Zombie Girl Model with Glowing Eyes and Expression Blendshapes.

NO ZOMBIE ANIMATIONS INCLUDED!

See at the bottom for how to use any mocap animations with my models.

PBR Standard, URP and HDRP Materials.

4k texture resolution.

1k texture for the Emissive Color of the glowing eyes

Two Body Materials and Two Hair Materials.

Model has two variants – first is with one part geometry – about 15000 tris.

Second is divided by body parts to be used with dismemberment systems of your choice. It is about 15500 tris.

Both are skinned to Humanoid Skeleton.

Included are two prefabs, OneMesh and BodyParts

Standard, URP, and HDRP materials and Prefabs

Scripts in the prefabs to control the Materials and the Glowing Eyes

Model has Open Mouth and Angry blendshapes for easier mouth and expression control. They can be combined.

Eyes also have bones and can be moved.

The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible Humanoid animations to live her up.

The video uses Zombie Starter – MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

See how in this video: How to use my models with mixamo.com FREE animations
Technical details

Number of textures: 19

Texture dimensions: 4096×4096

Polygon count of [Model Name]

Minimum polygon count

Maximum polygon count

Number of meshes/prefabs

Rigging: Yes/No

Animation count

Animation type list

UV mapping: Yes/No

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

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