This is a paid asset, but now you can download VR Interaction Framework for FREE, but please remember this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Detail this asset from Unity Asset Store: Original Link
VR Interaction Framework v1.8 (Latest version)
VR Interaction Framework v1.73
“If possible, please buy the package to support the developer”
This asset requires the Oculus Integration Kit
The VR Interaction Framework makes it easy to create your own interactable objects and be productive quickly. It has been specifically designed with the Oculus Quest in mind, but works seamlessly with the Rift, GO, and HTC Vive by utilizing Unity’s XRInput. Windows WMR support is in progress.
Current features include :
– Physical Grabbing and Throwing of objects
– Buttons, Knobs, Levers, Sliders, Doors, Joysticks, and other Physically activated objects
– Smooth Locomotion and Teleport
– Custom Hand Pose Support
– Two-Handed Weapons
Snap Zones – Super Modular : Make Equipment slots, inventory systems and more
– Bow and Arrow Physics (Arrows can be picked up and re-shot)
– Gun handling / physics. Can insert and remove the clip from a pistol, pull back the slide, etc.
Two Handed Weapons with Shotgun and Rifle examples
– Hand Jet (like a jetpack, but in your hands!)
– Grappling Hook
– Slow time
– A basic IK Arm example
– Hand Tracking Demo – Grab Objects and Paint with your fingers
– Simple Damage System with Destructible Objects
Latest Features :
– Added XRInput Support
– HTC Vive support
– New Hand / Glove Textures
– New weapon models
– Added multiple interactive door examples
– Destructible Crates
– Added FinalIK Integration Example
– Added EmeraldAI Integration
This package is updated frequently.