The course and underlying project have taken several thousand hours to develop, but all that knowledge will be transferred to you step by step, lecture by lecture.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid course, but now you can download the “Unity 2D Dungeon Gunner Roguelike Development Course” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Unity 2D Dungeon Gunner Roguelike Development Course v1
“If possible, please buy the package to support the developer”
Description
Have you ever wanted to build a 2D Roguelike game using the Unity game engine like ‘Enter The Gungeon’ or ‘The Binding of Isaac’?
Well with this course you can!
The course and underlying project have taken several thousand hours to develop, but all that knowledge will be transferred to you step by step, lecture by lecture. The course is massive with over 50 hours of detailed video tutorials spread over more than 160 lectures. This has to be one of the most complete and sophisticated Unity 2D development courses available.
We’ll take you through every line of code and every configuration step, from a blank Unity project to a fully functional and complete game. The game is built in a modular and expandable way, and uses best practice coding techniques like events to decouple the interdependencies in the code. The project has been built under GIT source control, so you can easily load the supplied completed course at a save point for every lecture.
The game is sophisticated, and goes far beyond what most Unity courses will ever attempt to teach you. The course covers :
Creating a node editor tool to build dungeon level layouts
Procedural random dungeon generation
Multiple game levels
2D lighting using the Unity Universal Render Pipeline
A UI minimap
A dungeon overview map with player teleporting
Multiple player characters
A range of weapons and ammunition types
Multiple enemy characters
Particle system special effects
Shader graph material effects
AStar enemy pathfinding
Enemy weapon firing AI
Enemy ammo patterns
Lootable Chests
Flippable tables for cover
Sound effects
and Game music
This is just a selection of what you’ll learn, and all the assets you’ll need to complete the course and produce a fully functional and polished game are included. The concepts you’ll learn will help you create your own game that you can tailor to match your game development vision.
So fasten your seatbelts and prepare yourself for a Unity game development journey like no other, and at the end of this course I’m confident that your Unity game development skills will be levelled up, and that you’ll be able to create better and more sophisticated games on your own.
So why not join me in this course, and build your own Dungeon Gunner 2D Roguelike in Unity. I really hope you do, and I look forward to seeing you in the course.
Who this course is for:
Intermediate Unity Developers who want to extend their skills and knowledge using a full project based course.
Existing Unity developers who are fans of Enter The Gungeon or The Binding Of Issac and want to build their own 2D Roguelike dungeon shooter.
A Unity developer who has previously built some prototypes or games and wants a challenging project course to level up their skills.