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UIFX – Motion Blur – Dev Community

UIFX – Motion Blur – Dev Community

Tsunami 4 August, 2025
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Instantly get professional looking smooth motion for your UI elements by adding motion blur!

UIFX – Motion Blur v1.9.0

VIP Only

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Description
Simply add this component to your UI GameObject and instantly get smoother motion.

Website & Documentation | WebGL Demo | API Reference

Adding motion blur can greatly improve the visual quality and professional appearance of fast moving UI components due to perceived smoother animation. This is especially true on large displays (eg video walls, digital signage) and for text.

This component will track the full motion of the object (translation, rotation, scale) either at a transform level, or at a per-vertex level, as well as camera motion.  A new mesh is generated based on the motion and this is rendered in place of the original UI geometry.  The effect is only applied when the object or camera is in motion.

Features:

Easy to use
Highly optimised
Cross-platform
Built-in/URP/HDRP
Mobile friendly
Well documented & supported
Full C# source code included
Supports TextMeshPro
API documentation
Maintains backwards compatibility to Unity 2019.4 (from Unity 6)

Any questions? Just contact us via Email, at our Discord community or on the Unity Forums.

UIFX – Motion Blur is part of the ????UIFX Bundle ????which includes ALL of the UIFX assets (and more) at a discounted price.

This asset uses no third-party code, scripts, assets.

Technical details
Supports:

Unity 2019.3 and above (up to Unity 6.x)
All platforms (Windows, macOS, Android etc..)
All render pipelines (built-in/URP/HDRP)
Unity’s UI (uGUI)
Unity’s Text Mesh Pro

Doesn’t support:

Unity’s “UI Toolkit”

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