SICS Games presents an enchanting hollow : Toon Golden Valley. 3 Demo Scenes, two showcasing the environment with sunny and overcast atmospheres presented in the promo assets (post-processing profiles included).
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This is a paid asset, but now you can download the “Toon Golden Valley” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Toon Golden Valley v1.0 (14 Jun 2025) (Latest version)
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Description
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◙ Featuring ◙
• 373 Prefabs, ranging from cliffs and stones to vegetation, trees and particle systems.
• 3 Demo Scenes, two showcasing the environment with sunny and overcast atmospheres presented in the promo assets (post-processing profiles included), and one grid-based scene with all the assets laid out for easy viewing.
• Custom Vegetation Shader with features like wind sway and leaf jitter, and centralized control via a WindManager script.
• Custom Stone Shader with features like edge wear and top-surface terrain blending.
◙ Asset list ◙
• Vegetation Assets •
(x131) Plants, Flowers, Ivy & Trees
Vegetation Assets include:
(x58) Trees consisting of Beech and Birch types, including Saplings, Trunks, Dry Logs and Branches
(x44) Plants that include Grass, Flowers, Bushes, Leaves and Ivy
(x11) Mushrooms
(x18) Billboards
• Buildings •
(x38) Modular Building Pieces that include Beams, Walls, Roofs, etc.
(x20) Interior Props
(x11) Presets that include Houses, Mill and Interiors
• Rocks •
(x43) Rock Assets:, ranging from small Stones, to different sized Rocks and Cliffs, all having the option of a material that blends with the terrain.
• Props •
(x118) Miscellaneous Props: Food items, Utensils, Crates, etc.
• Other Assets •
(x2) Hand-Painted Skyboxes (Day/Night variants)
(x4) Background Assets: Mountains and Hills
(x8) Particle Systems: Rain, Wind Trails, Fog, Falling Leaves, Sun Shafts, etc.
Technical details
• 15 Main Atlas Textures (4096×4096), shared by most models (plus alternate texture)
• 8 Background Textures (2048×2048), used by Background Mountains
• 7 Terrain Textures (2048×2048)
• 11 Miscellaneous Textures (Ramps, Masks, Noise Textures)
• Most models have a low polygon count, ranging from <50 tris (small rocks & grass models) to ~6400 tris (Largest Tree)
• Most of the models have LOD’s implemented
• Custom Toon Shaders (Simple, Vegetation, Terrain, etc.)
• Terrain Size in Demo Scenes is 800×800




