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Toolkit for On-Screen Keyboard 2026 – Dev Community

Toolkit for On-Screen Keyboard 2026 – Dev Community

Tsunami 21 November, 2025
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On-Screen Keyboard for Unity’s uGUI with additional tools, Tree View, Ligature Library and Scroll Rect Helper

Toolkit for On-Screen Keyboard 2026 v5.0.0 (Latest version)

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Description
UX uGUI Extras expands on the features of Unity’s uGUI as well as Heathen’s System Core and UX frameworks with tools, helpers, and custom controls, including:

Key Collection aka On-Screen Keyboard

Key Collection lets you create on-screen keyboards, pin pads, alien computer consoles or really any collection of “keys” as a simple Unity UI object. The Key Collection component is a controller that manages multiple “keys” (defined as Unity uGUI buttons) and works in concert with related tools such as the Output Manager to direct the results of keystrokes to desired targets. You can let the system automatically target Input Fields or direct its output to any string field in any script.

Key Collection can handle any string output that Unity understands, which means it can handle all the languages, character sets, etc. that Unity can handle. When coupled with the Ligature tool (included), it can handle complex multi-key ligatures as used by many languages, including but not limited to Korean, Japanese, Western accent marks, etc.

Ligature Library

Ligature Library lets you define character combinations and the resulting character, enabling Key Collection inputs for Korean, Japanese and other ligature-based character sets as well as common use extended characters, such as translating (c) to ©

Scroll Rect Helper

Scroll rect helper extends Unity’s uGUI ScrollRect features, enabling you to scroll to a specific item on demand and page navigate (scroll the width or height of the view)

Documentation available on our Knowledge Base

Community and support are available on our Discord server

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