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TerraLand 3 – Real-World 3D Terrain Tool – Dev Community

TerraLand 3 – Real-World 3D Terrain Tool – Dev Community

Tsunami 6 September, 2023
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User Rating 5 (2 votes)

For more detail this asset from the Unity Asset Store: Click Here

TerraLand 3 – Real-World 3D Terrain Generator v3.6.3 (Latest version)

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TerraLand 3 – Real-World 3D Terrain Generator v3.6.2

(Tested with Unity version 2020.3.23f1)

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TerraLand 3 v3.4.4

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⚡ INSTALLATION
Before or after importing package, go to Player tab in Project Settings
*** Change API Compatibility Level to .NET 4.x
*** Change Scripting Runtime Version to .NET 4.x (Not needed in Unity 2019.2 & later)
All errors will be gone after this.

30%+ Off for Ver. 2 users as an Upgrade

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TerraLand creates high resolution Terrains both in Static & Dynamic Streaming scenes.

TerraLand is not only for Real-World Terrains but also for user-customized terrain data files to create any surfaces (e.g. Moon, Mars) from any external terrain generators (e.g. World Machine, Geoglyph, World Creator, Houdini & etc.).

The built-in Streaming feature in TerraLand, takes Unity Terrains to a whole new level where huge worlds will be updated in a smart behavior around the player using combination of multi-threading & asynchronous functions without being worried about performance.

TerraLand can also load splatmaps in runtime, so any renders from World Machine, Geoglyph, World Creator, Houdini & etc. can be converted to streaming tiles easily.

By utilizing processors in TerraLand, it becomes a complete suite for terrain enthusiasts who need any terrain editing operations inside Unity without even leaving it.

While the interface gives accurate coordinates data to users, detailed geo-location & geo-referencing operations in any complex GIS/Simulation/Gaming projects are simply possible.

We made TerraLand 3 a comprehensive package with lots of demo scenes & simple informative tutorials to quickly get you started in various terrain manipulations inside Unity.

*** FEATURES ***

. full source code included

. complete suite to generate, edit, update, resample resolution, smooth, split, stitch, texture, convert to mesh & export terrains

. data file processors to slice very high resolution heightmaps & imagery files into tiles suited for streaming

. image processors to automatically remove shadows, create colormaps and generate splatmaps

. no sign-up needed in external websites or sources

. no tokens from mapping providers are required

. unlimited server requests for heightmap & imagery

. accurate centimeter area selection

. highest resolution global coverage

. features ESRI’s updating community driven data source

. compatible with Unity’s terrain system and any other 3rd party assets

. user-friendly & intuitive user interface

. fastest multi-threading terrain downloads & generation

. never leave unity even in complex projects

. easy to learn with lots of video & documentation resources

. active support through emails and forum posts

. professional community involving in high-end projects

. used in many enterprise and educational projects

TerraLand Product Page
Discussion Thread
TerraUnity.com
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