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Terrain
Terrain To Mesh – Dev Community

Terrain To Mesh – Dev Community

Tsunami 23 March, 2026
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User Rating 2.88 (8 votes)

Editor and run-time tool for converting Unity terrain into a mesh. Full vertex count control for generated mesh. Mesh split system. 16 and 32-bit mesh support.

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Terrain To Mesh v2026.1 (18 Mar 2026) (Latest version)

 VIP Only

Terrain To Mesh v2025.6

 VIP Only

Terrain To Mesh v2024.1

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Terrain To Mesh 2021 v2021.4

Download Now

“Sharing is caring”

Terrain To Mesh 2021 is new rebuild, upgraded and improved version of Terrain To Mesh which is on the market since 2015.

Owners of the old (now deprecated) Terrain To Mesh can use price reduced upgrade option.

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Tool for converting Unity Terrain into a mesh.

Offers:

• Ultra fast converter.

• Full vertex count control for generated mesh.

• Mesh split system.

• 16 and 32 bits mesh support.

• Splatmap shader – imitating Unity built-in terrain shader with 16 layers support.

• Basemap exporter – bakes all terrain paint textures into one texture file.

• Tree, grass and detail mesh exporter.

• Holesmap exporter.

• Terrain to OBJ exporter.

• Editor and run-time API.

• Supports all render pipelines.

Have questions? Forum.

Support and bug report: [email protected]

Before purchasing check documentation for better understanding how tool works and what limitations it has.

Terrain To OBJ and All Terrain Textures can be purchased separately too.

———————————-

Note:

• Scripts are packed in dll.

• Tool works only with Unity TerrainData object and exports mesh, textures and materials only from it. Custom terrain shaders and tree/grass placement assets may not be fully supported.

• Holes in mesh are supported as Alpha Cutout effect using shaders – the same way as it is done by Unity terrain system.

 

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