The STYLIZED High Fantasy Ruins environment pack built around massive floating ruins, ancient sky temples, and shattered islands suspended above the world.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
STYLIZED Fantasy Ruins v1.0 (Latest version)
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Description
The STYLIZED High Fantasy Ruins environment pack built around massive floating ruins, ancient sky temples, and shattered islands suspended above the world. Towering stone citadels rise from cliff edges, glowing crystals pulse with leftover magic, and broken columns drift in midair around forgotten statues of armored guardians.
This pack is designed for open-world games that need scale, verticality, and strong landmarks. Create lost civilizations in the clouds, sky-bridges connecting fractured cliffs, sacred monument sites, or entire floating kingdoms waiting to be explored.
All screenshots and videos were made in Built-In Unity Render Pipeline
For compatibility with URP or HDRP simply convert Project Materials without any issues (Edit>Rendering>Materials>Convert Materials)
Content:
2 game-ready demo levels
Large floating islands (multiple sizes)
Sky citadel / temple structures
Massive guardian, deity and sentinel statues
Modular arches, bridges, and stair sets
Broken columns and shattered ruin pieces
Stone platforms and altar platforms
Magic Lotus Fire Places
Ancient Sword Artifact
Crystal structures and energy cores
VFX & Extras:
Floating debris systems
Movement Scripts for Artifacts, Trees, etc.
Magic mana crystal glow effects
Waterfalls
Energy beam / arc effects
Atmosphere Firefly particles
Natural Environment
Stylized Water Shader
Cliff and rock formations
Various Trees
Foliage (Grass, Flowers)
Skyboxes
Terrain Materials
Technical details
Features:
Mutliple Demo Scenes from Screenshots
High-Quality Textures and Materials
High-Quality Assets
Game Ready Prefabs
Modular Building Pieces
Optimized Performance and Poly Counts
Water Shader
Movement Scripts for Floating Ruins, Tree Wind, Artifact Rotation
Texture Sizes: 2048, 1024
Collision: Yes
Average Poly Count: from 50 up to 30k
Number of Textures: 127
Number of Prefabs: 113
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes




