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Stable Environment – Dev Community

Stable Environment – Dev Community

Tsunami 6 September, 2025
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Stable Environment with 33 Unique Meshes. Awesome Environment Pack for Medieval / Western Set Ups. You will get example Scene inside the pack.

Stable Environment v1.0 (08 May 2023) (Latest version)

VIP Only

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Description
Stable Environment with 33 Unique Meshes . Awesome Environment Pack for Medieval / Western Set Ups. You will get example Scene inside the pack.And you can use this pack to create Scene with it or populate your Scenes with Its Meshes.

Project is done by talented Artist Sakis Laspas

If you have any support questions please send an email to [email protected]

Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.

HDRP and URP pipelines are using LIT material but Built-In pipeline is using Unlit material.

Technical details
Features :

Attention to Detail / High Quality

Complete Environment Set

Game ready/Optimized

Texture Sizes: 2048,1024,512

Collision: Yes

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 33 Unique Meshes

Number of Materials and Material Instances: 33

Number of Average Polys: 2k

Number of Textures: 49

Supported Development Platforms:

Windows: Yes

Mac: Yes

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Lamp, Bales, Handcar, Shovel, Staple doors, Windows etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Roofs[Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.HDRP and URP pipelines are using LIT material but Built-In pipeline is using Unlit material.

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