Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Particles & Effects
SpriteToParticles – Dev Community

SpriteToParticles – Dev Community

Tsunami 28 August, 2021
Sending
User Rating 1 (1 vote)

For more detail this asset from the Unity Asset Store: Click Here

SpriteToParticles v2.1

Download Now

“Sharing is caring”

SpriteToParticles is a script that use a Sprite component or Image component (UI) as a emitter for the Shuryken Particle System. It uses the sprite pixel position and/or color as emission source.

Examples of use would be:
– Effects for your sprite character or items.
– Enhancement of backgrounds.
– Bringing life to static images.

Details:
– Full source, fully commented
– 14 Demos with different examples of use
– Works on all platforms (read documentation to check performance)

Try it out:
StP for Sprites
StP for UI

Considerations:
– Read/Write options must be enabled in texture import settings (Texture Importer).
– Mobile doesn’t handle well much particles. Try keeping emission low.
– Some example scenes won’t be available for Unity 5.4.

Please read the documentation and script reference linked below before buying

Documentation
Scripts Doxygen Reference

Update 2.0
(+) Completely reworked system
(+) New Effectors post particle system’s emission
(+) New Inspector that helps configuration.
(+) New added precision between frames option.
(+) New Border emission option (for dynamic emission only atm).
(+) New contextual menu options for faster development.
(+) Added execute in edit mode. Now changes are visible in edit mode.
(+) Added more example scenes
(+) Bugs fixing and warnings removal.

Update 1.2.2
(+) Added Static Emission for UI
(+) Fixed Unity 5.5+ issues
(+) Fixed UI some shader compiling errors (A “reimport all” in the project might be needed to fix this)

Update 1.2
(+) Added support for UI
(+) Added 2 UI Demo Scenes
(+) Added a new non UI Demo Scene
(+) Added a few prefabs for faster development (to be used as blueprints)
Note: Sliced UI Images not supported at the moment.

 
 

Prev Article
Next Article

Related Articles

3D Text Effects Framework – Dev Community
Tsunami 12 August, 2024

3D Text Effects Framework – Dev Community

Stain System – Dev Community
Tsunami 16 November, 2024

Stain System – Dev Community

Aura 2 – Volumetric Lighting & Fog – Dev Community
Tsunami 6 March, 2023

Aura 2 – Volumetric Lighting & Fog – Dev Community

Easy Flares Pro – Dev Community
Tsunami 17 July, 2020

Easy Flares Pro – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Urban Traffic System Full Pack – Free Download
  • LowPoly City Generator – Free Download
  • Cyberpunk Ninja Girl Vex – Free Download
  • Succubus Sisters: Complete Edition – Free Download
  • Horror Maiden – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA