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Scar Male from Tafi – Dev Community

Scar Male from Tafi – Dev Community

Tsunami 27 February, 2025
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Scar is ready for your wasteland, post-apocalypse, fantasy, historical, and other artistic needs. Don’t miss out on this new character with tons of charisma!

For more detail this asset from the Unity Asset Store: Click Here

Scar Male from Tafi v1.3

VIP Only

“Sharing is caring”

When your party of intrepid adventurers is journeying across the wastelands you need to know that they can meet any outpost wandering marauders or opponents, in battle or in kind, and Scar is the man for the job.

Converted from Daz asset Scar 8

*SHORTS NOT INCLUDED*

Full character system included

When you build with Tafi you’re not just buying an asset, you’re buying characters designed to blend with each other and to change during play in your games and apps. You’re buying clothing and hair that is swappable and will adapt to the various body shapes. This versatility lets you populate a world full of NPC’s and change them or your hero avatar as they progress and advance.

Ready to use (and expand):

When used together with other Tafi packages, Tafi’s characters can change everything from skin materials to clothing by simply dragging the relevant items into the slots in the character builder and pressing “Build.” Built items will even transfer morphs and other items straight into the relevant clothing pieces. Read below for more information about the innovative Tafi character system.

[ Character Tool Documentation | Technical Support | Browse Compatible Content ]

Technical Information

Included tools can be used to decimate, atlas, and merge materials. Assets have been provided at highest initial quality levels to provide greater flexibility for asset users.

Assets Included:

• Base Character Model: 32,392 Tris (7 to 16 Materials)

• Morphed Character: 32,392 Tris (7 to 16 Materials, Custom Shape & Textures)

• Morph Kit: 800+ Morphs, including facial animations, emotions, body weight and muscle mass, animation blends

Note: Clothing & hair used in screenshot not included, assets sold separately.

Textures: Comes with a full set of 2048/4096px PBR textures and associated shaders; along with the base character set (16 x 2048/4096px). Included character tool can facilitate texture size reductions easily.

Shader Set: Uses the Daz3D Shader Set

Over 700 Morphs, including;

• Facial Expressions (Afraid, Angry, Flirting, Frown, Shock, Surprised & more)

• Face Types (Square, Round & more)

• Speech Phonemes

• Body Shape & Size (Weight, Muscularity, Starvation & more)

• Detailed control over most anatomical features

• Animation Blend Morphs

• Fantasy elements (e.g. Elf Ears)

• … and much more!

Includes the Linteum character assembly tool – designed to mix and match clothing, characters, morphs and more from the entire range; and make them usable in your game or app.

Functionality includes:

• Built-in assembly of character parts, automatically merges clothing onto the same character hierarchy, including adjustments for various character shapes and sizes.

• Morph functionality – add new characters and custom morphs to all your designs, mix and match to create the perfect results; morphs are copied onto all clothing.

• Performance estimator – see how your character compares against characters in various shipped games.

• Rigging aware decimation – automatic built-in decimation tool will help reduce polycounts while preserving extra polys in elbows and knees (note: results will vary by item, and decimation level; decimating base characters is not recommended)

• Material merging tool – automatically merges materials together and deletes submeshes, when the material is a duplicate. Tint and adjust individual parts, and merge the rest!

• Hidden surface deletion – helps trim non-visible faces from an assembled character to avoid bleed through during animations, and lower overall polycount.

• Builds characters compatible with Humanoid Animation Avatars; use popular animation controllers with this character.

• Only pack the blend shapes you need into your models – helps reduce overall memory consumption.

• Texture atlasing tool – helps merge materials together and trim overall drawcalls.

• SRP Support – Automatic adjustment of materials for HDRP(2018.4) LTS, HDRP(2019.4) LTS, URP and Standard Render Pipelines.

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