This addon includes the required code and 4 samples of guided player actions: Ledge walk, Crawling, Narrow Gap, Window Jump.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Retro Horror Template – Guided Actions v1.0 (Latest version)
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Description
This addon includes the required code and 4 samples of guided player actions:
Ledge walk
Crawling
Narrow Gap
Window Jump
The guided actions follow a linear path, and forking is not supported.
The guided actions movement can be performed automatically or by input (using the primary movement axis).
Initial set up
To allow your player to perform GuidedActions simply add a new state called GuidedAction inside your character prefab.
Add the component PlayerStateGuidedAction too this object and assign the Motion state to the ExitState variable. Optionally, tick AutoBlendToNewCamera inside CameraLockedInput, which will slowly convert the input to the new direction when a fixed camera change happens (by default it locks to the previous camera until a substantial change happens)
Playing the example scenes
For simplicity-sake, we recommend to make the aforementioned state change to the default character located in HorrorEngine/Prefabs/Character.
If you didn’t make the state change on the default character prefab. Make sure you use the correct HECoreAssets using the modified character in all the sample scenes.




